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NGR PLAYER DATA

See how games compete.

Compare observed Steam player counts with animated races, game artwork and historical graphs. Share a dated comparison and download the evidence behind it.

197,953 Steam games in the catalogueTracking since 2026-10-11Last collection: 03/11/2026, 02:52:47 UTC

The player race

02/11/2026, 23:58:50 UTC

Compare up to eight games. Rankings use recorded player counts. Short polling delays are connected using each game's observed sampling schedule; longer periods without observations are marked as unavailable. Click a game above to remove it.

378 observed times
NGR · Concurrent player race02 Nov 2026 · 23:58 UTC05,56611,13216,69822,26427 Oct 202600:18 UTC28 Oct 202609:50 UTC29 Oct 202619:22 UTC31 Oct 202604:54 UTC01 Nov 202614:26 UTC02 Nov 202623:58 UTCShaded breaks: no recorded dataPEAK: no recorded samples between 27 Oct 2026 06:13 and 27 Oct 2026 13:18 UTCPEAK: no recorded samples between 27 Oct 2026 15:03 and 27 Oct 2026 19:33 UTCPEAK: no recorded samples between 28 Oct 2026 06:30 and 28 Oct 2026 13:20 UTCPEAK: no recorded samples between 28 Oct 2026 15:00 and 28 Oct 2026 20:00 UTCPEAK: no recorded samples between 29 Oct 2026 06:20 and 29 Oct 2026 13:30 UTCPEAK: no recorded samples between 29 Oct 2026 15:00 and 29 Oct 2026 22:15 UTCPEAK: no recorded samples between 30 Oct 2026 05:50 and 30 Oct 2026 13:31 UTCPEAK: no recorded samples between 30 Oct 2026 15:01 and 30 Oct 2026 19:21 UTCPEAK: no recorded samples between 31 Oct 2026 07:01 and 31 Oct 2026 13:18 UTCPEAK: no recorded samples between 31 Oct 2026 16:33 and 31 Oct 2026 18:48 UTCPEAK: no recorded samples between 01 Nov 2026 08:03 and 01 Nov 2026 13:13 UTCPEAK: no recorded samples between 01 Nov 2026 15:28 and 01 Nov 2026 17:33 UTCPEAK: no recorded samples between 02 Nov 2026 06:43 and 02 Nov 2026 11:07 UTCPEAK: no recorded samples between 02 Nov 2026 11:07 and 02 Nov 2026 13:18 UTCPEAK: no recorded samples between 02 Nov 2026 15:18 and 02 Nov 2026 19:18 UTCPEAK · 02 Nov 2026 23:58 UTCPEPEAK - 15 data gaps

Icons follow the lines as the timeline advances. Movement between observations is an animated transition; short polling delays stay connected, while shaded breaks mark missing history. No player counts are invented for those breaks. Dates and times are UTC.

1PEAK artwork
PEAK
12,474
Check the observations behind this comparison
GameObserved time (UTC)Concurrent players
PEAK2026-11-01T06:48:26.000Z14,125
PEAK2026-11-01T07:03:26.000Z14,056
PEAK2026-11-01T07:18:27.000Z13,954
PEAK2026-11-01T07:33:26.000Z13,875
PEAK2026-11-01T07:48:27.000Z13,548
PEAK2026-11-01T08:03:27.000Z13,189
PEAK2026-11-01T13:13:30.000Z19,255
PEAK2026-11-01T13:28:31.000Z20,079
PEAK2026-11-01T13:43:31.000Z21,109
PEAK2026-11-01T13:58:30.000Z21,730
PEAK2026-11-01T14:13:31.000Z22,110
PEAK2026-11-01T14:33:31.000Z22,264
PEAK2026-11-01T14:43:31.000Z22,147
PEAK2026-11-01T14:58:32.000Z21,486
PEAK2026-11-01T15:18:31.000Z20,490
PEAK2026-11-01T15:28:31.000Z19,884
PEAK2026-11-01T17:33:32.000Z18,238
PEAK2026-11-01T17:48:33.000Z18,543
PEAK2026-11-01T18:03:33.000Z18,912
PEAK2026-11-01T18:18:33.000Z19,498
PEAK2026-11-01T18:33:32.000Z19,888
PEAK2026-11-01T18:48:34.000Z20,184
PEAK2026-11-01T19:03:33.000Z20,675
PEAK2026-11-01T19:18:34.000Z20,943
PEAK2026-11-01T19:33:34.000Z21,293
PEAK2026-11-01T19:48:34.000Z21,454
PEAK2026-11-01T20:03:33.000Z21,338
PEAK2026-11-01T20:18:35.000Z21,440
PEAK2026-11-01T20:33:34.000Z21,469
PEAK2026-11-01T20:48:34.000Z21,428
PEAK2026-11-01T20:58:35.000Z21,131
PEAK2026-11-01T21:18:35.000Z20,815
PEAK2026-11-01T21:33:34.000Z20,493
PEAK2026-11-01T21:43:34.000Z20,112
PEAK2026-11-01T22:03:35.000Z19,428
PEAK2026-11-01T22:13:35.000Z19,155
PEAK2026-11-01T22:33:35.000Z18,647
PEAK2026-11-01T22:48:36.000Z18,194
PEAK2026-11-01T23:03:36.000Z17,774
PEAK2026-11-01T23:13:37.000Z17,346
PEAK2026-11-01T23:33:36.000Z17,218
PEAK2026-11-01T23:48:36.000Z17,017
PEAK2026-11-02T00:03:36.000Z16,981
PEAK2026-11-02T00:18:36.000Z17,020
PEAK2026-11-02T00:33:37.000Z17,056
PEAK2026-11-02T00:48:37.000Z17,275
PEAK2026-11-02T01:03:37.000Z17,573
PEAK2026-11-02T01:18:37.000Z17,872
PEAK2026-11-02T01:33:38.000Z18,162
PEAK2026-11-02T01:48:37.000Z18,567
PEAK2026-11-02T02:03:38.000Z18,696
PEAK2026-11-02T02:13:38.000Z18,786
PEAK2026-11-02T02:33:37.000Z19,189
PEAK2026-11-02T02:43:37.000Z19,270
PEAK2026-11-02T03:03:38.000Z19,140
PEAK2026-11-02T03:18:39.000Z18,672
PEAK2026-11-02T03:33:39.000Z18,353
PEAK2026-11-02T03:43:38.000Z18,165
PEAK2026-11-02T04:03:38.000Z17,399
PEAK2026-11-02T04:18:39.000Z16,355
PEAK2026-11-02T04:28:39.000Z16,163
PEAK2026-11-02T04:43:39.000Z15,592
PEAK2026-11-02T05:03:40.000Z14,283
PEAK2026-11-02T05:18:39.000Z13,677
PEAK2026-11-02T05:33:39.000Z12,974
PEAK2026-11-02T05:48:40.000Z12,023
PEAK2026-11-02T05:58:40.000Z11,853
PEAK2026-11-02T06:13:40.000Z10,805
PEAK2026-11-02T06:28:41.000Z10,203
PEAK2026-11-02T06:43:40.000Z9,747
PEAK2026-11-02T11:07:23.158Z7,856
PEAK2026-11-02T13:18:44.000Z15,957
PEAK2026-11-02T13:28:44.000Z16,606
PEAK2026-11-02T13:48:44.000Z17,737
PEAK2026-11-02T14:03:45.000Z18,183
PEAK2026-11-02T14:18:44.000Z18,577
PEAK2026-11-02T14:33:45.000Z18,654
PEAK2026-11-02T14:43:45.000Z18,473
PEAK2026-11-02T15:03:46.000Z17,404
PEAK2026-11-02T15:18:46.000Z16,670
PEAK2026-11-02T19:18:47.000Z15,429
PEAK2026-11-02T19:33:48.000Z15,632
PEAK2026-11-02T19:48:49.000Z15,848
PEAK2026-11-02T19:58:48.000Z15,914
PEAK2026-11-02T20:18:49.000Z16,128
PEAK2026-11-02T20:28:48.000Z16,128
PEAK2026-11-02T20:48:48.000Z15,993
PEAK2026-11-02T21:03:48.000Z15,909
PEAK2026-11-02T21:18:49.000Z15,616
PEAK2026-11-02T21:28:49.000Z15,307
PEAK2026-11-02T21:48:50.000Z14,900
PEAK2026-11-02T22:03:49.000Z14,506
PEAK2026-11-02T22:18:50.000Z13,796
PEAK2026-11-02T22:33:51.000Z13,397
PEAK2026-11-02T22:43:49.000Z13,269
PEAK2026-11-02T23:03:50.000Z12,888
PEAK2026-11-02T23:13:50.000Z12,665
PEAK2026-11-02T23:28:51.000Z12,447
PEAK2026-11-02T23:43:50.000Z12,443
PEAK2026-11-02T23:58:50.000Z12,474

The table shows the latest 100 observations per game. Download CSV for every observation in this range.

How to use this evidence

Steam concurrent players: connected Steam users in the game at the observation time. This is not sales, revenue or total players. Missing observations are gaps, not zero. History starts when NGR first observes a game. Popular games are checked every 15 minutes; the rest of the catalogue is sampled on a rotating sweep. Playback transitions are visual animation, not additional measurements.

Share links freeze the cutoff at 2026-11-03T00:07:56.695Z. Newly collected observations after that time are excluded. This comparison supports a debate about connected Steam concurrency at these times, rather than which game sold more or is better. NGR does not store individual player identities.